#pragma once


#include "fxcc/core/graph/common/pch.h"
#include "fxcc/core/graph/common/Bone.h"

namespace fxcc
{
	namespace graph
	{
		namespace common
		{
			struct FXCC_API  Bones
			{
				std::map<std::string, fxcc::graph::common::Bone> m_Bones;

				bool HasBones() const
				{
					return m_Bones.size();
				}
				bool HasBone(const std::string& name)
				{
					auto it = m_Bones.find(name);
					return it != m_Bones.end();
				}
			
			};
		}
	}
}
